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WORLD OF WARCRAFT 4D VR EXPERIENCE
DIRECTOR
Blizzard Entertainment and World of Warcraft are brands that truly need no introduction in the gaming community. So being asked to direct a project of this scale for such a client was an tremendous opportunity. With Gamescom, the world’s largest gaming conference, only two months away, our incredible ALL ANIMAL team faced an almost impossible challenge: to create a fully immersive flying VR experience in Unreal that would completely blow away current WoW fans, brings new ones and hype up The War Withing chapter. After weeks of intense dedication, countless sleepless nights, and the unwavering effort of every team member, the project was delivered on time and made its debut at Gamescom, where it stole the entire show. The experience was a massive success, garnering overwhelmingly positive feedback from fans, featuring on IGN, and even making the front page of The Wall Street Journal.